#include <cstdint>
#include <entt/entt.hpp>
#include <glm/glm.hpp>
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◆ TriggerAction
Represents the state of a trigger zone overlap.
| Enumerator |
|---|
| ENTER | Entity just entered the trigger zone.
|
| STAY | Entity is currently inside the trigger zone.
|
| EXIT | Entity just left the trigger zone.
|
◆ INPUT_HOLD
| constexpr int INPUT_HOLD = 2 |
|
constexpr |
◆ INPUT_PRESS
| constexpr int INPUT_PRESS = 1 |
|
constexpr |
Key was pressed this frame.
◆ INPUT_RELEASE
| constexpr int INPUT_RELEASE = 0 |
|
constexpr |