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CheeseEngine
A 2D Game Engine
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| constexpr uint32_t | None = 0x0000 |
| constexpr uint32_t | Player = 0x0001 |
| constexpr uint32_t | PlayerProjectile = 0x0002 |
| constexpr uint32_t | Enemy = 0x0004 |
| constexpr uint32_t | EnemyProjectile = 0x0008 |
| constexpr uint32_t | Environment = 0x0010 |
| constexpr uint32_t | All = 0xFFFF |
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