CheeseEngine
A 2D Game Engine
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TextureDescriptor Struct Reference
#include <
renderQueue.hpp
>
Public Attributes
uint32_t
arrayId
uint32_t
layerId
Member Data Documentation
◆
arrayId
uint32_t TextureDescriptor::arrayId
◆
layerId
uint32_t TextureDescriptor::layerId
The documentation for this struct was generated from the following file:
/home/runner/work/Cheese-Engine/Cheese-Engine/inc/
renderQueue.hpp
Generated by
1.9.8