|
CheeseEngine
A 2D Game Engine
|
#include <renderQueue.hpp>
Public Member Functions | |
| void | push (RenderCommand command) |
| bool | pop (RenderCommand &command) |
Private Attributes | |
| std::mutex | mutex |
| std::queue< RenderCommand > | queue |
| bool RenderQueue::pop | ( | RenderCommand & | command | ) |
| void RenderQueue::push | ( | RenderCommand | command | ) |
|
private |
|
private |