CheeseEngine
A 2D Game Engine
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Public Attributes | List of all members
RenderCommand::AddRect Struct Reference

#include <renderQueue.hpp>

Public Attributes

glm::vec2 position
 
float width
 
float height
 
glm::vec3 color
 
uint32_t index
 

Member Data Documentation

◆ color

glm::vec3 RenderCommand::AddRect::color

◆ height

float RenderCommand::AddRect::height

◆ index

uint32_t RenderCommand::AddRect::index

◆ position

glm::vec2 RenderCommand::AddRect::position

◆ width

float RenderCommand::AddRect::width

The documentation for this struct was generated from the following file: