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CheeseEngine
A 2D Game Engine
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#include <renderQueue.hpp>
Public Attributes | |
| glm::vec2 | position |
| float | width |
| float | height |
| glm::vec3 | color |
| uint32_t | index |
| glm::vec3 RenderCommand::AddRect::color |
| float RenderCommand::AddRect::height |
| uint32_t RenderCommand::AddRect::index |
| glm::vec2 RenderCommand::AddRect::position |
| float RenderCommand::AddRect::width |