CheeseEngine
A 2D Game Engine
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Public Attributes | List of all members
RenderCommand::AddTri Struct Reference

#include <renderQueue.hpp>

Public Attributes

std::array< glm::vec2, 3 > positions
 
glm::vec3 color
 
uint32_t index
 

Member Data Documentation

◆ color

glm::vec3 RenderCommand::AddTri::color

◆ index

uint32_t RenderCommand::AddTri::index

◆ positions

std::array<glm::vec2, 3> RenderCommand::AddTri::positions

The documentation for this struct was generated from the following file: