CheeseEngine
A 2D Game Engine
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RenderCommand
Transform
Public Attributes
|
List of all members
RenderCommand::Transform Struct Reference
#include <
renderQueue.hpp
>
Public Attributes
uint32_t
index
glm::mat4
model
Member Data Documentation
◆
index
uint32_t RenderCommand::Transform::index
◆
model
glm::mat4 RenderCommand::Transform::model
The documentation for this struct was generated from the following file:
/home/runner/work/Cheese-Engine/Cheese-Engine/inc/
renderQueue.hpp
Generated by
1.9.8