CheeseEngine
A 2D Game Engine
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Public Attributes | List of all members
RenderCommand::Transform Struct Reference

#include <renderQueue.hpp>

Public Attributes

uint32_t index
 
glm::mat4 model
 

Member Data Documentation

◆ index

uint32_t RenderCommand::Transform::index

◆ model

glm::mat4 RenderCommand::Transform::model

The documentation for this struct was generated from the following file: