CheeseEngine
A 2D Game Engine
Loading...
Searching...
No Matches
Public Attributes | List of all members
RenderCommand::SetTexture Struct Reference

#include <renderQueue.hpp>

Collaboration diagram for RenderCommand::SetTexture:
[legend]

Public Attributes

uint32_t index
 
TextureDescriptor textureDesc
 
std::vector< glm::vec2 > texCoords
 

Member Data Documentation

◆ index

uint32_t RenderCommand::SetTexture::index

◆ texCoords

std::vector<glm::vec2> RenderCommand::SetTexture::texCoords

◆ textureDesc

TextureDescriptor RenderCommand::SetTexture::textureDesc

The documentation for this struct was generated from the following file: